|
Editing Mode: Lights
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
1.
Click and hold for "freelook" mode.
2. Edit Mode: Lights only: Change foucs beam of selected Spot
type lights. Select the Spot Light source using ENTER. Click and hold
the Right Mouse-Button and then use the mouse movement to move the (focus)
line. Press ENTER again to deselect the source (when cursor is not over
source) - re-enabling 'freelook' on the Right Mouse Button (1.)
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
INSERT
|
Insert
new Light
|
|
SPACEBAR
|
Toggle
Light Type: Omni / Omni Normal / Spot / Spot Normal / Square Shadow
|
|
O
(o for orange)
|
Turn
Selected Light On/Off (useful to judge the effect a light's having)
|
|
F
|
Toggle
Flicker value: On/Off
|
|
-
|
Decrease
Flicker Speed value
|
|
+
|
Increase
Flicker Speed value
|
|
ENTER
(RETURN)
|
Select
/ Deselect Light
|
|
(Left)
SHIFT
|
1)
Clone Light: Select Light to clone (ENTER), hold (left)SHIFT and left-mouse
drag away from the Light to create a duplicate.
2) Speeds up incriment/decrease when used with incrimental settings keys
(Eg: SHIFT & NUMPAD 9)
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
DELETE
|
Delete
currently selected Light
|
|
NUMPAD
/
(Spot Types Only)
|
Decrease
Cone (width) value
|
|
NUMPAD
*
(Spot Types Only)
|
Increase
Cone (width) value
|
|
NUMPAD
-
|
Decrease
Reach value
|
|
NUMPAD
+
|
Increase
Reach value
|
|
NUMPAD
ENTER
|
Toggle
environment effect for selected Light: World Only / Objects Only / World
& Objects
|
|
NUMPAD 4
|
Decrease
Red value of Light
|
|
NUMPAD
5
|
Decrease
Green value of Light
|
|
NUMPAD
6
|
Decrease
Blue value of Light
|
|
NUMPAD
7
|
Increase Red value of
Light
|
|
NUMPAD
8
|
Increase
Green value of Light
|
|
NUMPAD
9
|
Increase
Blue value of Light
|
|
RIGHT
MOUSEBUTTON
(Spot Types Only)
|
Once
Spot Light is selected and placed, use the Right Mouse button to move the
focus of the beam along your selected X,Y or Z axis.
|
|
(Left)
CTRL & F4
|
Save
changes to Lighting file (.LIT)
|
|
Editing Mode: VisiBoxes
|
|
Key
|
Function
|
|
F1
|
Cycle primary
Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Region (Visibox)
|
|
DELETE
|
Delete
currently selected Region (Visibox)
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move Forward
(+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
1
|
Toggle
display Big Brothers: On / Off
|
|
2
|
Toggle
display Locked Cameras: On / Off
|
|
ENTER
(RETURN)
|
Select
Region / Deselect Region
|
|
TAB
|
Cycle through
View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
SPACEBAR
|
Toggle
selected side of Region (highlighted=flashing white): Left / Right / Front
/ Back / Top / Bottom
|
|
NUMPAD
/
|
Increase
Region (expand) from selected (highlighted) side
|
|
NUMPAD
*
|
Decrease
Region (collapse) from selected (highlighted) side
|
|
NUMPAD
ENTER
|
Toggle
Region Type: Camera / Cubes
|
|
NUMPAD -
|
Decrease
Region's ID value
|
|
NUMPAD +
|
Increase
Region's ID value
|
|
(Left)
CTRL & F4
|
Save
changes to Visibox file (.VIS)
|
|
Editing Mode: Objects
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Object
|
|
DELETE
|
Delete
currently selected Object
|
|
UP
& DOWN
ARROW KEYS
|
Move
up/down through Object settings fields
|
|
LEFT
& RIGHT
ARROW KEYS
|
1.
Cycle through Object Library +/-
2. Decrease/Increase Object setting field
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
N
|
Toggle
Nodes view On / Off
|
|
ENTER
(RETURN)
|
Select
Object / Deselect Object
|
|
(Left)
SHIFT
|
1) Clone
Object: Select Instance to clone, hold SHIFT then left-mouse drag away from
the Object to create a duplicate.
2) Speeds up incriment/decrease when used with incrimental settings keys
(Eg: SHIFT & NUMPAD 9)
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
NUMPAD
1
|
Rotate
Object + 90 (Degrees) in X Axis
|
|
NUMPAD
2
|
Rotate
Object + 90 (Degrees) in Y Axis
|
|
NUMPAD
3
|
Rotate
Object + 90 (Degrees) in Z Axis
|
|
NUMPAD 4
|
Rotate
Object - in X Axis
|
|
NUMPAD
5
|
Rotate
Object - in Y Axis
|
|
NUMPAD
6
|
Rotate
Object - in Z Axis
|
|
NUMPAD
7
|
Rotate Object + X Axis
|
|
NUMPAD
8
|
Rotate
Object + Y Axis
|
|
NUMPAD
9
|
Rotate
Object + Z Axis
|
|
NUMPAD
0
|
Resets
the Object's rotation orientation and aligns it with current your X, Y, Z
view, according to the Object's original rotation orientaion.
|
|
(Left)
CTRL & F4
|
Save
changes to Object file (.FOB)
|
|
Editing Mode: Instances
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move Left
(-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
L
|
Toggle
Fixed Lights: On/Off
|
|
M
|
Toggle
Mirror: Yes/No
|
|
H
|
Toggle
Mirror Hide: Yes/No
|
|
P
|
Increase
Model/RGB Values # 1
|
|
[
|
Increase
Model/RGB Values # 2
|
|
]
|
Increase
Model/RGB Values # 3
|
|
;
|
Decrease
Model/RGB Values # 1
|
|
'
|
Decrease
Model/RGB Values # 2
|
|
#
|
Decrease Model/RGB Values # 3
|
|
-
|
Decrease
Level Of Detail (LOD) Bias
|
|
+
|
Increase
Level Of Detail (LOD) Bias
|
|
(Left)
SHIFT
|
1) Clone
Instance. Select Instance to clone, hold SHIFT and left-mouse drag away
from object to create duplicate.
2) Speeds up incriment/decrease when used in conjunction with incrimental
settings keys (Eg: SHIFT & NUMPAD 9)
|
|
SPACEBAR
|
Toggles
Model Type: Model/Env
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
INSERT
|
Insert
new Instance
|
|
DELETE
|
Delete
currently selected Instance
|
|
NUMPAD
/
|
High
Priority: No
|
|
NUMPAD
*
|
High
Priority: Yes
|
|
NUMPAD
-
|
Cycle
through Instance Library +
|
|
NUMPAD
+
|
Cycle
through Instances Library -
|
|
NUMPAD
ENTER
|
Toggles
ENV: On/Off
|
|
NUMPAD
1
|
Rotate
Instance + 90 (Degrees) in X Axis
|
|
NUMPAD
2
|
Rotate
Instance + 90 (Degrees) in Y Axis
|
|
NUMPAD
3
|
Rotate
Instance + 90 (Degrees) in Z Axis
|
|
NUMPAD 4
|
Rotate
Instance - in X Axis
|
|
NUMPAD
5
|
Rotate
Instance - in Y Axis
|
|
NUMPAD
6
|
Rotate
Instance - in Z Axis
|
|
NUMPAD
7
|
Rotate Instance + X
Axis
|
|
NUMPAD
8
|
Rotate
Instance + Y Axis
|
|
NUMPAD
9
|
Rotate
Instance + Z Axis
|
|
NUMPAD
0
|
Resets
the Instance's rotation orientation and aligns it with current your X, Y, Z
view, according to the Instance's original rotation orientaion.
|
|
(Left)
CTRL & F4
|
Save
changes to Instance file (.FIN)
|
|
Editing Mode: AI Nodes
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
S
|
Move
Down (-Y)
|
|
1
|
Select
1st Node for Racing Line
|
|
2
|
Select
2nd Node for Racing Line
|
|
3
|
Select
3rd Node for Racing Line
|
|
6
|
Create
Ghost path from best lap: (You must first race a complete lap and be in
time trial editing mode)
|
|
(Left)
CTRL & 6
|
Create
Racing Line from Ghost path (save to file): Are you sure? Yes / No
|
|
7
|
Toggle
Node Wall (Left side of forward direction): On / Off (Left side of forward
direction)
|
|
8
|
Toggle
Node Wall (Right side of forward direction): On / Off (Left side of forward
direction)
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
ENTER
(RETURN)
|
Select
'current' node (for linking to)
|
|
BACKSPACE
|
Select
'last' node (for linking from)
|
|
SPACEBAR
|
Link 'current' node to
the node currently under cursor
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
INSERT
|
Insert
new AI Node
|
|
DELETE
|
Delete
currently selected Node
|
|
(Left)
MOUSEBUTTON
|
Move
selected Node (drag, or click and place)
|
|
T
|
Reverse
Red / Green nodes (hold down left shift for all nodes (useful when creating
reverse track nodes from the forward ones when used in conjunction with R)
Note: USE WITH CAUTION
|
|
R
|
Reverse
node directions. Hold down left shift for all nodes. Useful when creating
reverse track nodes, see above
Note: USE WITH EXTREME CAUTION
|
|
NUMPAD
/
|
Move
Racing Line left
|
|
NUMPAD
*
|
Move
Racing Line Right
|
|
NUMPAD
8
|
Move
Overtaking Line Left
|
|
NUMPAD
9
|
Move
Overtaking Line Right
|
|
(Left)
SHIFT &
SPACEBAR
|
Reset
Overtaking Line to default (aligned with Racing Line)
|
|
(Left)
SHIFT &
(Left) CTRL & SPACEBAR
|
Clear
all Node Flags
|
|
NUMPAD
+
|
Link 'current' Node to
'last' Node
|
|
NUMPAD
-
|
Delete
link from 'current' node to 'last' node
|
|
NUMPAD
ENTER
|
Cycles
through AI Node Priority types + [Racing Line/Pickup Route, etc]
|
|
(Left)
SHIFT &
NUMPAD ENTER
|
Cycles
through AI Node Priority types - [Racing Line/Pickup Route, etc]
|
|
NUMPAD
0 (INS)
|
Set
'current' node as start node (should be on start line)
|
|
(Left)
CTRL & F4
|
Save
changes to AI Node file (.FAN)
|
|
Editing Mode: Track Zones
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Track Zone
|
|
DELETE
|
Delete
currently selected Zone
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
1
|
Toggle
Nodes view: On / Off
|
|
2
|
Toggle
Big Brothers: On / Off
|
|
ENTER
(RETURN)
|
Select
Zone / Deselect Zone
|
|
(Left)
SHIFT
|
Speeds
up incriment/decrease when used with incrimental settings keys (Eg: SHIFT
& NUMPAD 9)
|
|
TAB
|
Cycle through
View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
SPACEBAR
|
Toggle
selected side of Zone (highlighted=flashing white): Left / Right / Front /
Back / Top / Bottom
|
|
NUMPAD
/
|
Decrease
Zone (expand) from selected (highlighted) side
|
|
NUMPAD
*
|
Increase
Zone (collapse) from selected (highlighted) side
|
|
NUMPAD -
|
Decrease
Zone's ID value
|
|
NUMPAD +
|
Increase
Zone's ID value
|
|
NUMPAD
1
|
Rotate
Zone + 90 (Degrees) in X Axis
|
|
NUMPAD
2
|
Rotate
Zone + 90 (Degrees) in Y Axis
|
|
NUMPAD
3
|
Rotate
Zone + 90 (Degrees) in Z Axis
|
|
NUMPAD 4
|
Rotate
Zone - in X Axis
|
|
NUMPAD
5
|
Rotate
Zone - in Y Axis
|
|
NUMPAD
6
|
Rotate
Zone - in Z Axis
|
|
NUMPAD
7
|
Rotate Zone + X Axis
|
|
NUMPAD
8
|
Rotate
Zone + Y Axis
|
|
NUMPAD
9
|
Rotate
Zone + Z Axis
|
|
NUMPAD
0
|
Resets
the Zone's rotation orientation and aligns it with current your X, Y, Z
view, according to the Object's original rotation orientaion.
|
|
(Left)
CTRL & F4
|
Save changes
to Track Zone file (.TAZ)
|
|
Editing Mode: Triggers
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Trigger Region
|
|
DELETE
|
Delete
currently selected Trigger
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
-
|
Decrease
Zone's FLAGLOW value
|
|
+
|
Increase
Zone's FLAGLOW value
|
|
[
|
Decrease
Zone's FLAGHIGH value
|
|
]
|
Increase
Zone's FLAGHIGH value
|
|
ENTER
(RETURN)
|
Select
Trigger / Deselect Trigger
|
|
(Left)
SHIFT
|
Speeds
up incriment/decrease when used with incrimental settings keys (Eg: SHIFT
& NUMPAD 9)
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
SPACEBAR
|
Toggle
selected side of Trigger (highlighted=flashing white): Left / Right / Front
/ Back / Top / Bottom
|
|
NUMPAD
-
|
Cycle
through Trigger Types -
|
|
NUMPAD
+
|
Cycle
through Trigger Types +
|
|
NUMPAD
/
|
Decrease
Trigger (expand) from selected (highlighted) side
|
|
NUMPAD
*
|
Increase
Trigger (collapse) from selected (highlighted) side
|
|
NUMPAD
1
|
Rotate
Trigger + 90 (Degrees) in X Axis
|
|
NUMPAD
2
|
Rotate
Trigger + 90 (Degrees) in Y Axis
|
|
NUMPAD
3
|
Rotate
Trigger + 90 (Degrees) in Z Axis
|
|
NUMPAD 4
|
Rotate
Trigger - in X Axis
|
|
NUMPAD
5
|
Rotate
Trigger - in Y Axis
|
|
NUMPAD
6
|
Rotate
Trigger - in Z Axis
|
|
NUMPAD
7
|
Rotate Trigger + X
Axis
|
|
NUMPAD
8
|
Rotate
Trigger + Y Axis
|
|
NUMPAD
9
|
Rotate
Trigger + Z Axis
|
|
NUMPAD
0
|
Resets
the Trigger's rotation orientation and aligns it with current your X, Y, Z
view, according to the Trigger's original rotation orientaion.
|
|
(Left)
CTRL & F4
|
Save
changes to Triggers file (.TRI)
|
|
Editing Mode: Camera Nodes
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Camera Node
|
|
DELETE
|
Delete
currently selected Camera
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
ENTER
(RETURN)
|
Select
'current' Camera / Deselect Camera
|
|
(Left)
SHIFT
|
Speeds
up incriment/decrease when used with incrimental settings keys (Eg: SHIFT
& NUMPAD 9)
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
NUMPAD
/
|
Decrease
Zoom value for selected Camera
|
|
NUMPAD
/
|
Increase
Zoom value for selected Camera
|
|
NUMPAD
ENTER
|
Toggle
Camera Node Type: Monorail / Static / Watchpoint
|
|
(Left)
CTRL & F4
|
Save
changes to Camera Node file (.CAM)
|
|
Editing Mode: Farce Fields
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Farce Field Region
|
|
DELETE
|
Delete
currently selected Field
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
-
|
Decrease
Zone's FLAGLOW value
|
|
+
|
Increase
Zone's FLAGLOW value
|
|
[
|
Decrease
Zone's FLAGHIGH value
|
|
]
|
Increase
Zone's FLAGHIGH value
|
|
ENTER
(RETURN)
|
Select
Field / Deselect Field
|
|
(Left)
SHIFT
|
Speeds
up incriment/decrease when used with incrimental settings keys (Eg: SHIFT
& NUMPAD 9)
|
|
TAB
|
Cycle through
View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
SPACEBAR
|
Toggle
selected side of Trigger (highlighted=flashing white): Left / Right / Front
/ Back / Top / Bottom
|
|
UP
& DOWN
ARROW KEYS
|
Move
up/down through Field's settings fields (where available)
|
|
NUMPAD
ENTER
|
Enter
value for selected Field setting (use numpad keypad to enter value, then
hit NUMPAD ENTER again to set)
|
|
NUMPAD
-
|
Cycle
through Field Types - [Linear / Orientation / Velocity / Spherical / Wind]
|
|
NUMPAD
+
|
Cycle
through Field Types + [Linear / Orientation / Velocity / Spherical / Wind]
|
|
NUMPAD
DEL
|
Toggle
Region/Effect Direction Rotation: Rot Box / Rot Dir
|
|
NUMPAD
/
|
Decrease
Field (expand) from selected (highlighted) side
|
|
NUMPAD
*
|
Increase
Field (collapse) from selected (highlighted) side
|
|
NUMPAD
1
|
Rotate
Field + 90 (Degrees) in X Axis
|
|
NUMPAD
2
|
Rotate
Field + 90 (Degrees) in Y Axis
|
|
NUMPAD
3
|
Rotate
Field + 90 (Degrees) in Z Axis
|
|
NUMPAD 4
|
Rotate
Field - in X Axis
|
|
NUMPAD
5
|
Rotate
Field - in Y Axis
|
|
NUMPAD
6
|
Rotate
Field - in Z Axis
|
|
NUMPAD
7
|
Rotate Field + X Axis
|
|
NUMPAD
8
|
Rotate
Field + Y Axis
|
|
NUMPAD
9
|
Rotate
Field + Z Axis
|
|
NUMPAD
0
|
Resets
the Field's rotation orientation and aligns it with current your X, Y, Z
view, according to the Field's original rotation orientaion.
|
|
(Left)
CTRL & F4
|
Save
changes to Farce Fields file (.FLD)
|
|
Editing Mode: Erm, Nothing to see here (Portals)
|
|
Key
|
Function
|
|
F1
|
Cycle
primary Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new Farce Field Region
|
|
DELETE
|
Delete
currently selected Field
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
ENTER
(RETURN)
|
Select
Portal/Region / Deselect Portal/Region
|
|
(Left)
SHIFT
|
Speeds
up incriment/decrease when used with incrimental settings keys (Eg: SHIFT
& NUMPAD 9)
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
SPACEBAR
|
Toggle
selected side of Portal/Region (highlighted=flashing white): Left / Right /
Front / Back / Top / Bottom
|
|
NUMPAD
ENTER
|
Toggle
Big Brother: Yes / No
|
|
NUMPAD
DEL
|
Toggle
Type: Region / Portal
|
|
NUMPAD -
|
Decrease
Portal/Region ID value
|
|
NUMPAD +
|
Increase
Portal/Region ID value
|
|
(Left) SHIFT &
NUMPAD -
(portals types
only)
|
Decrease
Portal ID2 value
|
|
(Left) SHIFT &
NUMPAD +
(portals types
only)
|
Increase
Portal ID2 value
|
|
NUMPAD
/
|
Decrease
Portal/Region (expand) from selected (highlighted) side
|
|
NUMPAD
*
|
Increase
Portal/Region (collapse) from selected (highlighted) side
|
|
NUMPAD
1
|
Rotate
Portal/Region + 90 (Degrees) in X Axis
|
|
NUMPAD
2
|
Rotate
Portal/Region + 90 (Degrees) in Y Axis
|
|
NUMPAD
3
|
Rotate
Portal/Region + 90 (Degrees) in Z Axis
|
|
NUMPAD 4
|
Rotate
Portal/Region - in X Axis
|
|
NUMPAD
5
|
Rotate
Portal/Region - in Y Axis
|
|
NUMPAD
6
|
Rotate
Portal/Region - in Z Axis
|
|
NUMPAD
7
|
Rotate Portal/Region +
X Axis
|
|
NUMPAD
8
|
Rotate
Portal/Region + Y Axis
|
|
NUMPAD
9
|
Rotate
Portal/Region + Z Axis
|
|
NUMPAD
0
|
Resets
the Portal/Region's rotation orientation and aligns it with current your X,
Y, Z view, according to the Portal/Region's original rotation orientaion.
|
|
(Left)
CTRL & F4
|
Save
changes to Portals file (.POR)
|
|
Editing Mode: POS Nodes
|
|
Key
|
Function
|
|
F1
|
Cycle primary
Camera view / Switch out of Edit mode
|
|
F4
|
Enter
Edit mode
|
|
SCROLL
LOCK
|
Toggles
the speed at which you move/drag objects, using the mouse or movement keys.
SCROLL LOCK light OFF=normal speed / SCROLL LOCK light ON=high speed
|
|
LEFT
MOUSE-BUTTON
|
1.
Cursor movement / Selection. Float the cursor over the object, then use
ENTER to select it.
2. Object 'dragging'. Click and hold on a pre-selected object, then
use the movement keys or Right Mouse-Button to drag the object through the
world (works better in Camera View).
|
|
RIGHT
MOUSE-BUTTON
|
Click
and hold for "freelook" mode.
|
|
INSERT
|
Insert
new POS Node
|
|
DELETE
|
Delete
currently selected Node
|
|
ENTER
(RETURN)
|
Select
'current' node (for linking to)
|
|
BACKSPACE
|
Select
'last' node (for linking from)
|
|
Q
|
Move
backwards (-Z)
|
|
W
|
Move
Up (+Y)
|
|
E
|
Move
Forward (+Z)
|
|
A
|
Move
Left (-X)
|
|
S
|
Move
Down (-Y)
|
|
D
|
Move
Right (+X)
|
|
N
|
Toggle
Nodes view On / Off
|
|
ENTER
(RETURN)
|
Select
'current' node
|
|
SPACEBAR
|
Link 'current' node to
the node currently under cursor
|
|
TAB
|
Cycle
through View Axis: XY, XZ, ZY, X, Y, Z
|
|
(Left)
ALT
|
Toggles
between Camera/World view option (movement Axis)
|
|
(Left)
CTRL & F4
|
Save
changes to POS Node file (.PAN)
|
|